Our first devlog of the new year is a quick update on the artwork in Asterism and how development is going! We’re still on track …
Asterism January 2021 Art Update

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Our first devlog of the new year is a quick update on the artwork in Asterism and how development is going! We’re still on track …
Everyone knows that 2020 has been an eventful, devastating year for all of us—Including us at Crystal Game Works. Despite all the difficulties, we’re proud …
With Asterism’s development wrapping up, I thought it’d be nice to take a look at some of the areas you’ll see in the full game. …
One of the additional features in Asterism is the sprite gallery, where you can view various poses and expressions for each of the characters. This …
A lot of progress has gone on this week in Asterism! If you’d like to see a “live” version of devlogs where you see progress …
One of the planned features for Asterism was an inventory for basic battle items (such as health regeneration). While the current demo has a basic …
On this week’s devlog we’ll be taking a look at the art process for Kotachi and Ophi’s dual attack CG. The image went through several …
Today we’re going to take a quick look at some new artwork for the fights in Asterism, namely Aries and Libra’s. First thing we’ll look …
With The Witch in the Forest not only releasing on Steam but also receiving its last major update, a new key art for it was …
Welcome back to another Zodiac interview! We’re nearing the end of interviewing everyone… But anyway, this week I’m with Taurus! Hi Kotachi. Everyone’s so… eager… …