Skip to Content
Crystal Game Works

Crystal Game Works

fantasy romance visual novels

  • Home
  • Contact & Socials
  • Visual Novels
    • Canvas Menagerie
    • Asphodelium
    • Lost Lune ~ the foreign god’s eternal night ~
    • Crimson Waves on the Emerald Sea
    • Asterism
    • That Which Binds Us
  • Otome Games
    • Crimson Waves on the Emerald Sea: Amaranthine Moon
    • A Pinch of Magic
    • Enamored Risks
  • Events
    • Otome Games Celebration
    • Otome Jam
  • Devlogs
  • Merch
Asterism

Asterism January 2021 Art Update

January 9, 2021December 13, 2022

Our first devlog of the new year is a quick update on the artwork in Asterism and how development is going! We’re still on track …

Continue Reading
Other

Hello 2021.

January 1, 2021December 13, 2022

Everyone knows that 2020 has been an eventful, devastating year for all of us—Including us at Crystal Game Works. Despite all the difficulties, we’re proud …

Continue Reading
Asterism

The Various Areas in Asterism

December 29, 2020December 13, 2022

With Asterism’s development wrapping up, I thought it’d be nice to take a look at some of the areas you’ll see in the full game. …

Continue Reading
Asterism

Asterism’s Sprite Gallery

December 12, 2020December 13, 2022

One of the additional features in Asterism is the sprite gallery, where you can view various poses and expressions for each of the characters. This …

Continue Reading
Asterism

Asterism Weapon Enhancement + Leveling

November 14, 2020December 13, 2022

A lot of progress has gone on this week in Asterism! If you’d like to see a “live” version of devlogs where you see progress …

Continue Reading
Asterism

Asterism’s Inventory

November 7, 2020December 13, 2022

One of the planned features for Asterism was an inventory for basic battle items (such as health regeneration). While the current demo has a basic …

Continue Reading
Asterism

Art Process – Dual Attack

October 17, 2020December 13, 2022

On this week’s devlog we’ll be taking a look at the art process for Kotachi and Ophi’s dual attack CG. The image went through several …

Continue Reading
Asterism

More Asterism Battle Artwork

September 18, 2020May 2, 2021

Today we’re going to take a quick look at some new artwork for the fights in Asterism, namely Aries and Libra’s. First thing we’ll look …

Continue Reading
The Witch in the Forest

Art Process – Flowers for You

September 11, 2020May 2, 2021

With The Witch in the Forest not only releasing on Steam but also receiving its last major update, a new key art for it was …

Continue Reading
Asterism

Zodiac Intros – Taurus

September 7, 2020May 2, 2021

Welcome back to another Zodiac interview! We’re nearing the end of interviewing everyone… But anyway, this week I’m with Taurus! Hi Kotachi. Everyone’s so… eager… …

Continue Reading

Posts navigation

Previous Page 1 … Page 7 Page 8 Page 9 … Page 13 Next

Devlog Categories

  • A Pinch of Magic (8)
  • Asphodelium (11)
  • Asterism (53)
  • Canvas Menagerie (24)
  • Crimson Waves on the Emerald Sea (9)
  • Crimson Waves on the Emerald Sea: Amaranthine Moon (5)
  • Enamored Risks (6)
  • Lost Lune (6)
  • Mari's Magical Deliveries (1)
  • Other (8)
  • The Witch in the Forest (1)

Recent Posts

  • April Updates — Asphodelium Final Artwork
  • April Updates – New Crimson Waves Character Art
  • March Updates – Self Realization & Identity in Asphodelium
  • March Update – Crimson Waves Scripting
  • February Update – Asphodelium Art

Devlog Tags

announcement (8) art (56) art process (14) blog (3) character interview (10) concept art (8) dahlia (1) devlog (100) game jam (25) guide (1) interview (1) nanoreno2020 (6) nanoreno2021 (8) postmortem (1) velox (1) winter vn jam (2)

Follow us

  • bluesky
  • instagram
  • discord2
  • steam
© Copyright 2025 Crystal Game Works. All Rights Reserved. Travelholic | Developed By Rara Themes. Powered by WordPress.