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Crystal Game Works

Crystal Game Works

Female-oriented visual novels and RPGs.

  • Home
  • Contact & Socials
  • Visual Novels
    • Crimson Waves on the Emerald Sea
    • Asterism
    • A Pinch of Magic
    • Enamored Risks
    • That Which Binds Us
    • Paths Taken
  • RPGs
    • Image of Perfection
  • Devlogs
Crystal Game Works

Crystal Game Works

Female-oriented visual novels and RPGs.

  • Home
  • Contact & Socials
  • Visual Novels
    • Crimson Waves on the Emerald Sea
    • Asterism
    • A Pinch of Magic
    • Enamored Risks
    • That Which Binds Us
    • Paths Taken
  • RPGs
    • Image of Perfection
  • Devlogs

Tag: guide

  • 1 February 2021
  • arimia
Other

Setting Up Visual Novel Sprites

An overview of how we set up and script our visual novel sprites in Ren’Py for our various visual novels.

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Categories

  • A Pinch of Magic (8)
  • Asterism (53)
  • Crimson Waves on the Emerald Sea (7)
  • Enamored Risks (8)
  • Other (4)
  • The Witch in the Forest (1)

Recent Posts

  • Concept to Creation – Lucie
  • Happy New Year 2022!
  • Animating Chapter and Scene Transitions
  • Concept to Creation – Ambrose

Tags

art (21) art process (6) asterism (35) blog (1) character interview (10) concept art (4) devlog (62) game jam (1) guide (1) interview (1) nanoreno2020 (8) nanoreno2021 (7)

Asterism’s Theme by JadeVater

https://crystalgameworks.com/wp-content/uploads/2020/06/Mystery_theme.mp3

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