Making of Asterism: Time & Space

Ending CG

The first sketch was a more basic, head-on camera angle.

We then changed it to something slightly more dynamic.

With some revisions, we got it to work.

All that was left was coloring!

And that’s it! The entire game was made in about a week. There was some extra polish we considered adding like item cut-ins for exhibits, but we didn’t get to them. That was the only cut content from the game though, as we planned the scope to be very small from the get go.

Thank you for checking it out, if you like these shorter date episodes and want to see more, let us know!

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