It’s the last day of April, so let’s spend a bit of today to look at some of the progress for Asphodelium!

With the full game slated to come out towards the end of June, I had to finish up some of the CGs in game. The extended cut adds several new cut scene artworks, such as this dance CG.

Towards the end of the new storyline, Hazel and Aster take some time to enjoy the festival and dance amidst the crowd. It’s rather romantic to dance underneath the moonlight, isn’t it?

You can see the art timelapse (art process) for this scene on YouTube!

This scene is a culmination of the new storyline, resulting in several different endings from this point onward depending on your choices. With this extended cut, new choices have been added that will greatly affect your relationship with Aster, including brand new bad endings.

In order to get it ready for the full release, I’ve also been scripting the new scenes into the engine. You can see the new CG up above already in engine, so almost all of the game is fully scripted.

The majority of the work left is making sure the new scenes fit in seamlessly into the existing programmed parts and other additional touches.

If you haven’t already, wishlist it on Steam! Every wishlist helps out in the algorithm.

— Arimia

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