Happy September, everyone! August saw a lot of work being done across multiple projects like I talked about in our last devlog, but today we’re …
August Updates – Crimson Waves Day 4 Scripting

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Happy September, everyone! August saw a lot of work being done across multiple projects like I talked about in our last devlog, but today we’re …

August has been a busy month—the Kickstarter for Crimson Waves on the Emerald Sea: Amaranthine Moon is nearing the end and we’ve made a lot …

It’s the final hours of pride for 2025 as I write this. June presented a lot of side tangents such as Asphodelium releasing on Steam …

Happy May! Today is the beginning of Otome Games Celebration, a Steam festival centered on otome games that I’m hosting. The festival will go for …

This month we have something a bit different — the monthly update for Crimson Waves on the Emerald Sea: Amaranthine Moon will be in a …

It’s the last day of April, so let’s spend a bit of today to look at some of the progress for Asphodelium! With the full …

It’s time for our monthly updates for Crimson Waves on the Emerald Sea: Amaranthine Moon! This month we focused on sprite artwork and bringing it …

March is halfway over so it’s time to take a look at progress from the past 2 weeks! We’ve been chipping away at the game, …

February was a hectic month for me personally as I was assisting several other game releases and ended up running an impromptu game jam, the …

As mentioned in our last devlog, we’re going to be doing 2 every month to update on our 2 games, Asphodelium and Crimson Waves on …